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Creative Sound Blaster Recon3D External Sound Card

Creative Sound Blaster Recon3D External Sound Card

Categories : Internal Sound Cards
Product Code : B005HGDQD0
Rating :
List Price : £89.99
Price : £53.74
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Creative Sound Blaster Recon3D External Sound Card

Creative Sound Blaster Recon3D External Sound Card

  • Audio quality: 24 bit
  • Audio output channels: 5.1
  • Internal: N
  • Line-out Signal-to-Noise Ratio (SNR): -
  • Digital-to-Analog Conversion (DAC): 24-bit/48kHz

Sound Cards

List Price: £89.99

Price: £64.99

3 Responses to “Creative Sound Blaster Recon3D External Sound Card”

  1. Spill The Beans says:
    3 of 3 people found the following review helpful
    5.0 out of 5 stars
    A great idea for PC, Mac, XBOX 360 or PS3, 19 Nov 2011
    By 
    Spill The Beans (UK) –
    (VINE VOICE)
      
    (TOP 1000 REVIEWER)
      

    This review is from: Creative Sound Blaster Recon3D External Sound Card (Accessory)
    Customer review from the Amazon Vine™ Programme (What’s this?)

    Having previously been using my motherboards on-board sound I had gotten used to how it sounded and didn’t realise that I was missing out in any way!

    The Recon3D is a doddle to set up, and will work even without any drivers if that’s your thing. Simple plug one end of the supplied USB cable into a free USB port on you PC and the other into the Recon3D, then plug your headphones or speakers into the Recon3D… all done. Yes, it really is that simple, but the difference was amazing! The sound is much richer and full bodied that what my motherboard was capable of. I installed the drivers and I was then able to tweak the settings of such things as Surround, Crystalizer, Bass, Smart Volume and Dialog Plus. These all help get the best quality from what you are listening too, as does the graphic equalizer and the various other settings available. You can also plug a microphone in and use the CrystalVoice settings to either clear up any distortion or to alter your voice to sound like someone or something else. Options include sounding like the opposite sex, a robot, elderly, an Elf, etc.

    There is also a “Scout Mode” which is designed to hillight the sounds of any enemies creeping up on you from behind so you are well prepared for them. I found this a little bit hit and miss but then I only tried it with some game demos so you may have much better results than me….

    Once you have got your settings just how you like them you can export them to the Recon3D and they will go wherever you go, as well as no longer needing the Software running in memory all the time. Most of the functions can be controlled via buttons on the Recon3D itself.

    Another advantage is it takes some pressure off of the CPU in your PC if you were previously using a motherboard based sound system.

    As for it’s physical properties, it feels well built, is about the size of a large PC Mouse, has none slip feet and emits a blue glow when in use.

    You also get Creative WaveStudio 7 Audio Editor, and Creative Alchemy which can restore hardware accelerated audio to games.

    I thoroughly recommend it to anyone still using their motherboards built in sound, or if you have a laptop and again want to improve significantly on it’s on board sound, it’s small enough to fit in a laptop bag.

    As I only have a PC I can’t tell you how it sounds when used with a console, but I’m sure it is as great as when on a PC.

    NOTES
    =====
    One Caveat is that it only supports Stereo (2 speaker) output so is no good if you have a 5.1 speaker system, for example.

    The Recon 3D supports:
    * THX TruStudio Pro
    * Dolby Digital
    * USB 2
    * Dolby Pro Logic
    * DirectSound
    * OpenAL
    * 24-bit Bit-rate
    * 48KHz Maximum Sample Rate
    * PC/Mac/XBOX 360/PS3

    It comes with:
    1 x optical S/PDIF cable
    1 x micro-USB to USB
    1 x Console Break-out box & cables (Gamepad, Mic, Headphones).
    1 x XBOX 360 Stereo cable
    1 x Driver/Software CD
    1 x Quick Start Guide
    1 x Support document

    WARNING
    =======
    This does not come with the Wireless headset adapter and it can not be bought separately. If you want to use a Creative Wireless Headset then you MUST buy the bundled version: Creative Soundblaster Recon3D Omega Wireless Gaming Headset for Xbox 360/PS3/PC/MAC.

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  2. Gurux says:
    2 of 2 people found the following review helpful
    5.0 out of 5 stars
    Surprisingly good, 17 May 2012
    By 
    Gurux
    This review is from: Creative Sound Blaster Recon3D External Sound Card (Accessory)

    Not a big fan of Creative products. They have always addressed the gaming community but never quite matched competition – Xonar for instance or their own E-mu professional line – for sound quality due to a number of reason.

    One of their most famous and well sold products ever, Audigy 2 ZS, back in the days of Windows XP, was doing an unfortunate hardware resampling to 48KHz and passing any audio signal, including music, through a fairly average sound processor which degraded significantly the SQ, killing pretty much any claim to high fidelity. Added to the problem was the use of consumer, low quality DAC’s, where competition was using some of the better AKM’s or higher end Cyrus Logic. The output was also incapable to cope with both low (massive hiss and distortion with Grado) and high impedance (HD650 for instance) headphones. The Pro line, with the external bay, did use the better AKM DAC’s but employing a similar architecture, sound processor etc the end result was more listenable but still not quite in the same league with the audiophile oriented products.

    Then X-Fi came out, with an improved sound processor and an option to bypass it for bit perfect music playback. While in theory everything looked great, the original X-Fi did not sound much better than the ageing 2ZS, probably due to using the same consumer DAC’s and average quality components. But the strength of Creative had always been in the capability to transform the gaming experience due to implementing in hardware the best API available, refined through several iterations, the famous EAX. The sound effects were incredible, the positioning flawless, literally taking the games to the next level of immersion. Nothing was there to match their sound processors, Sensaura, Q3D etc offering a pale alternative, with inferior positioning, missing audio cues and effects and, most importantly, dropping frame rates due to relying on CPU usage for processing. Long story short – if you were a gamer you had to have a Soundblaster, if an audiophile you had to run from it as far away as possible and look for alternatives like M-Audio Revo, Asus Xonar, Terratec DMX 6 Fire etc, all vastly superior, SQ wise, to Audigy and later X-Fi.

    Then Microsoft came and killed altogether, with their dreaded Vista and the new Direct X API (I think it was 9) any support for hardware accelerated sound. A huge blow for Creative, who had just released, with great pride, their new, massively improved, sound processor called X-Fi. There it was, an engineering wonder, dead. EAX, dead. The very reason to buy a Creative Soundblaster, gone. They tried to avoid it, to patch it, they promised there would be ways to circumvent the software limitations but nothing worked and after some serious problems, bugs, freezes they finally had to accept the truth. EAX was history and with it the need for a sound processor. What to do? Unfortunately not much. And Creative hasn’t been doing much for a long time. Because the sound processor was there, they had to put it to some use. So instead of hardware accelerating games, they started to work on improving the sound processing capabilities of their cards, “tuning” and “tweaking” the sound so to speak, a difficult and very unpopular task among audiophiles. X-Fi had started it, with the Crystaliser, which was doing quite a poor job in the beginning. And, to be honest, at that point I stopped being interested in Creative because Xonar was superior in every aspect.

    Several years later here I am, playing an ageing (but so good – Bioshock) FPS on my Macbook Pro, very unhappy with the sound positioning in my headphones and suddenly being interested in what Creative has done lately. Is there any chance they might have a product suitable for me, the occasional Mac gamer? Well, to cut a long story short, the answer is yes. And no. Yes they have a product for Mac, yes, it’s aimed at gamers but no, it isn’t a proper gaming enhancing experience. As mentioned elsewhere in this list of feedbacks, the Scout Mode is hit and miss and the THX certification is actually a home cinema standard developed years ago by Lucas Studios. So why the five stars and why bother to write a review at all? Because this small thing, the size of a gaming mouse, is a really accomplished product in other areas.

    First of all, being a Creative product, it has a processor on board. Being a 2012 product, it’s a quad, highly efficient sound processor powered by the USB port alone. The resampling is still here, 48KHz, Audigy 2ZS anybody? Hmmm, not very promising. It is plug and play on both Windows and Mac but the standard “THX” is too aggressive for my taste so, in order to adjust it, one needs the Creative Control Panel. No issues with installing it on a current Lion Macbook Pro but a message error with unsupported status pops up straight after installation. Disabling THX from the front button on the sound card and restarting the Control…

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  3. A. Marczak "mazzarak" says:
    2 of 2 people found the following review helpful
    4.0 out of 5 stars
    Great Quality Sound At A Price, 25 Nov 2011
    By 
    A. Marczak “mazzarak” (Didcot) –
    (TOP 500 REVIEWER)
      
    (VINE VOICE)
      
    (REAL NAME)
      

    This review is from: Creative Sound Blaster Recon3D External Sound Card (Accessory)
    Customer review from the Amazon Vine™ Programme (What’s this?)

    The name Sound Blaster has been associated with top quality PC audio for a long time, and this Recon3D external sound card aims to extend that reputation further.

    The idea is that you can use it to enhance your gaming experience, as this device is designed to give you a more three dimensional experience. It’s designed to work with headphones, so to an extent, you need a decent headset too, otherwise you won’t get the benefit. It doesn’t rely on headphones completely, but the name “Recon” suggests “First Person Shooter” combined with the latest development of being able to chat in real time to your virtual team mates over the internet.

    So, you get the device itself, about the size of a PC mouse, but more solid and weighty. There are connectors to set you up with a PC, MAC, XBox and Playstation, though I imagine you could only use one at a time.

    It’ll actually “Plug and Play” on a PC, although there is software on a CD that will enhance your experience yet further, to the point it will let you change your voice pattern as it goes out to the internet. I couldn’t get it to plug and play on the Mac. It also is not compatible with Windows XP.

    In terms of pure audio quality, this is far superior to the sound card in my laptop. The THX sound is particularly immersive, and the device has its own volume control and mute button, which is handy. The Scout mode is, I presume, designed to promote sounds in a silent environment, but I’m not convinced I could tell the difference. Perhaps that is because I am not a hardcore gamer, and I am not used to the little details that this might bring out. I wonder whether a proper gamer would get more from this, although a proper gamer might not want to worry about what audio mode they are in.

    I don’t have an Xbox or PS3 to test with at this stage.

    Whilst it is clearly a very good sound card, I wonder whether casual gamers will notice its benefits, and I wonder why hardcore gamers would invest, as they will already have a top quality sound card anyway.

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